Sharing Stories of Everyday Good

Changing the game

GameChanger was started by Jim Carol and his son Taylor. A nonprofit built upon an inspiring survival story, GameChanger’s founders now dedicate their lives to helping others through their battles against life-threatening illnesses. Character-Based Catch-ups is a new blog series featuring the inspiring beneficiaries of GameChanger Charity’s Character-Based Scholarship program.

Hello all! My name is Kamron, and I was the recipient of a $5,000 GameChanger scholarship in 2015.

In December of 2014, I was diagnosed with non-Hodgkin’s lymphoma. I received a life-saving bone marrow transplant in February of 2016 and have been in remission ever since.

In fact, in the summer of 2017, I had the amazing opportunity to meet my donor, Rahul, and his fianceé, Jessica. In addition, I visited them for a weekend at their apartment in Tempe, AZ during the end of November that year. Lastly, my family and I were invited to their wedding this August.

It was a phenomenal experience.

I am currently a junior studying Business Administration with a minor in Psychology at University. However, I am not physically on campus this semester. I am grateful because I am actually studying in Rome, Italy at the moment.

Rome was one of the four destinations of my Make A Wish trip during summer of 2017 — and I knew I had to come back. It has been two months since I have been here, and it has been a life-changing experience so far. I am not looking forward to returning to the States in December!

GameChanger’s considerate scholarship made my dream of studying in Rome more possible. It is an organization I respect incredibly. I remember the joy on little patients’ faces when I once went around with them passing out gifts at [my hospital].

I am forever thankful for all the opportunities that have come my way because of them.

-story by Kamron S.

This article was previously published on GameChanger Charity's website on December 18, 2018.

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GameChanger is a 501(c)(3) nonprofit that leverages innovation and technology to ease the pain and suffering of patients dealing with life threatening illnesses, while working to ensure their rights to play, learn, and socialize.

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